The Nintendo 64’s GoldenEye 007 — or GoldenEye 64, as it’s often known — is seen as one of the system’s all-time classics. We reached out to the people who played, reviewed and created the game to see how it all came together, way back in 1997. From the multiplayer being added as an afterthought to the game almost having every Bond actor ever, the game you and your buddies logged hours on — paintballing in the Stack or shooting Boris in the balls — was almost something very, very different.
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